Ceramics I
Introductory studio experience to a variety of ceramic materials and processes. Nine studio hours per week.
Introductory studio experience to a variety of ceramic materials and processes. Nine studio hours per week.
Introductory studio experience to a variety of ceramic materials and processes. Nine studio hours per week.
This introductory multidisciplinary course explores digital design and fabrication in the context of Laser CNC and 3D printing. The goal of this course is to develop concepts and techniques of CAD modeling to use in 2D and 3D digital processes as they apply to visual art and design. Emphasis will be placed on aesthetics, effective image making, and problem solving. Six Studio hours per week. No prerequisites.
Art Studio 361 is an introductory course in metal working skills, techniques and processes for producing sculptural forms based on traditional and contemporary ideas. Primary emphasis is placed on metal shop orientation: casting and non-traditional materials and surfaces. Sculptural concepts are explored through individual research, critical discussions and art production.
Emphasis is placed on learning diverse 3D techniques, tools and materials as students create sculptures dealing with movement, emotions, narrative and non-objective/abstract subject matters. Sculptural concepts are explored through individual research, critical discussions and art production. Students experiment with mixed-media, and surface finishing.
Woven Structures explores the relationship of hand weaving, technology and sculpture. Experimenting with material and pattern, this course examines traditional techniques of floor-loom hand weaving as well as use of the computerized loom to understand weaving as a cross- disciplinary practice.
A survey of fiber art processes and textile techniques used to create sculptural forms. This includes, but is not limited to, looping, knotting, dying, hand and machine sewing, and woven and non-woven structures. This course focuses on experimentation with materials, while using history and theory to guide research. Nine studio hours per week. May be repeatable up to six credit hours when identified under a different subtitle.
A broad, cross-disciplinary, intermedia studio course designed to teach students custom software creation and electronics fabrication in an art environment. Technical information is presented in conjunction with art historical and theoretical issues. Students will be introduced to a skill-set needed to create interactive artworks. (Studio: 6 hours, Other: 2 hours)
An intermediate level course that allows students to explore a variety of video, film, and sound environments. Topics may include experimental film, video installation and sculpture, documentary film, script-to- screen, sound environment, and experimental or hybrid forms. Nine studio hours per week. May be repeated to a maximum of nine credit hours when identified under a different subtitle.
An intermediate-level course in which students learn camera techniques, video editing, compositing, and key effects in the digital video application environment. Storyboarding, shot lists, and audio will be emphasized for all projects. Creative work may be collaborative and/or individual.